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Rules on Djinn Summons.

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Rules on Djinn Summons.

Post by Skelette on Sun Jun 14, 2009 10:53 pm

When you have enough Djinn in Standby mode, you can summon up powerful beasts and creatures to help you out during your turns. You can summon however many summons you want to depending on how many Djinn you still have in Standby mode, but you can only SUMMON ONE SUMMON PER POST. Also, each summon lasts a maximum of 10 posts unless stated otherwise.

The summons work the same as the Elemental Djinn; They all fall under the elements of Venus (Earth), Mars (Fire), Jupiter (Wind) and Mercury (Water.)

Some summons may not fall under just one category of elements, and may have to have a mixture of Mercury and Venus Djinn or Wind and Mars Djinn, etc. etc. and they all may have different effects. The Summons cannot be hurt or touched, however they can attack you. The most you can do is dodge them or counter them.

Yes, you can summon more than one of the SAME summon, so long as you have a sufficient amount of Djinn in Standby mode.

The same as the Djinn, the Summons cannot be controlled by ANYONE unless they have been summoned BY YOU. NO MATTER WHAT ELEMENT YOU ARE, YOU CANNOT CONTROL THEM UNLESS YOU SUMMONED THEM. CAPICHE?
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Skelette
Overlord of Doom
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